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Pacing and Scares in R.E.P.O.

Pacing and Scares in R.E.P.O.

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Rating

Graphics and Sound

5

Controls

5

Gameplay

5

Lasting Appeal

5

Pros

  1. Expert balance of tension and release keeps players engaged without fatigue

  2. Environmental and audio design reinforce pacing in meaningful ways

  3. Mid‑point climax resets player expectations and prevents monotony

  4. Multiple play modes and endings promote suspense even after first playthrough

  5. Psychological storytelling integrates scares with narrative impact

Cons

        1. Some players may find pacing too slow in exposition-heavy early sections

        2. Resource scarcity may frustrate players more than induce fear

        3. Hardcore modes can feel punishingly relentless, reducing enjoyment

        4. Key scare triggers can become predictable on repeated playthroughs

        5. Audio hallucinations may be missed by players using headphones or low volume

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